Kennwortmanager KeePassX Weiterentwicklung der Version 1
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* Copyright (C) 2009 by Jeff Gibbons *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; version 2 of the License. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
#include "lib/AutoType.h"
#include <Carbon/Carbon.h>
typedef quint32 KeySym;
#define NoSymbol (KeySym)0
#define NoKeycode (uint16)-1
struct KeycodeWithMods {
uint16 keycode;
uint16 mods;
enum AutoTypeActionType{
SendUnicodeAction, SendKeycodeAction, DelayAction
struct AutoTypeAction{
AutoTypeAction(AutoTypeActionType t, quint16 data);
AutoTypeAction(AutoTypeActionType t, KeycodeWithMods keycodeWithMods);
AutoTypeActionType type;
union {
quint16 data;
KeycodeWithMods keycodeWithMods;
class AutoTypeMacX : public AutoType {
AutoTypeMacX(KeepassMainWindow* mainWin);
void perform(IEntryHandle* entry, bool hideWindow=true, int nr=0, bool wasLocked=false);
virtual void updateKeymap();
void sleepTime(int msec);
inline void sleepKeyStrokeDelay(){ sleepTime(config->autoTypeKeyStrokeDelay()); };
void templateToKeysyms(const QString& Template, QList<AutoTypeAction>& KeySymList,IEntryHandle* entry);
void stringToKeysyms(const QString& string,QList<AutoTypeAction>& KeySymList);
void sendKeycode(KeycodeWithMods keycodeWithMods);
void sendUnicode(KeySym keysym);
void flushUnicode();
KeepassMainWindow* mainWin;
int ctrl_mask;
int shift_mask;
int alt_mask;
int meta_mask;
int altgr_mask;
bool inGlobalAutoType;
pid_t targetPID;
int windowNumber;
bool inAutoType;
OSType appSignature;
bool onlySendKeycodes;
void checkWindowType();
void keyDownUp(CGEventRef theEvent);
#endif // _AUTOTYPEMACX_H_