Kennwortmanager KeePassX Weiterentwicklung der Version 1
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keepassx1/src/forms/CollectEntropyDlg.ui

127 lines
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<ui version="4.0" >
<class>CollectEntropyDlg</class>
<widget class="QDialog" name="CollectEntropyDlg" >
<property name="geometry" >
<rect>
<x>0</x>
<y>0</y>
<width>476</width>
<height>279</height>
</rect>
</property>
<property name="windowTitle" >
<string>Dialog</string>
</property>
<widget class="QLabel" name="label" >
<property name="geometry" >
<rect>
<x>10</x>
<y>80</y>
<width>411</width>
<height>51</height>
</rect>
</property>
<property name="text" >
<string>Collecting entropy...
Please move the mouse and/or press some keys until enought entropy for a reseed of the random number generator is collected.</string>
</property>
<property name="scaledContents" >
<bool>false</bool>
</property>
<property name="wordWrap" >
<bool>true</bool>
</property>
</widget>
<widget class="QDialogButtonBox" name="buttonBox" >
<property name="geometry" >
<rect>
<x>20</x>
<y>240</y>
<width>441</width>
<height>32</height>
</rect>
</property>
<property name="orientation" >
<enum>Qt::Horizontal</enum>
</property>
<property name="standardButtons" >
<set>QDialogButtonBox::Ok</set>
</property>
</widget>
<widget class="WaitAnimationWidget" native="1" name="Animation" >
<property name="geometry" >
<rect>
<x>8</x>
<y>5</y>
<width>41</width>
<height>41</height>
</rect>
</property>
</widget>
<widget class="QProgressBar" name="progressBar" >
<property name="geometry" >
<rect>
<x>10</x>
<y>140</y>
<width>451</width>
<height>23</height>
</rect>
</property>
<property name="maximum" >
<number>420</number>
</property>
<property name="value" >
<number>0</number>
</property>
<property name="orientation" >
<enum>Qt::Horizontal</enum>
</property>
<property name="format" >
<string>%v Bits</string>
</property>
</widget>
</widget>
<customwidgets>
<customwidget>
<class>WaitAnimationWidget</class>
<extends>QWidget</extends>
<header>lib/WaitAnimationWidget.h</header>
</customwidget>
</customwidgets>
<resources/>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>CollectEntropyDlg</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel" >
<x>316</x>
<y>260</y>
</hint>
<hint type="destinationlabel" >
<x>286</x>
<y>274</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>CollectEntropyDlg</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel" >
<x>248</x>
<y>254</y>
</hint>
<hint type="destinationlabel" >
<x>157</x>
<y>274</y>
</hint>
</hints>
</connection>
</connections>
</ui>